This post is to provide a link to my new video on YouTube and a bit more accompanying explanation.
First off, here is the video:
For those who are curious about some further explanation of the process and purchasing wire wrap supplies, I see that Jameco has a great online article and carries the supplies.(Check it out here). Wikipedia also has a great article on wire wrapping here.
I recall working for a company in the 1990s that was still using it extensively for building aircraft maintenance simulators because it is reliable, quick and easy and well suited to very small production run products. Early computers used the technique extensively. Check out this picture of a Z80 backplane from 1977:
The main challenge is obviously keeping track of the many point-to-point connections when you are looking at the back of the board! I seem to recall the firm I worked for had some sort of system of tables for keeping track of what went from where to where. Generally, I find that if I am going to have problems with a wire wrap assembly, it will be an error I have made in losing track of which pin is which when I flip the board over!
That's it for now! Soon I will do a longer post on my first work with the nRF24L01 radios and my DigiX board. I have something almost working and when it's done I will provide more details.
Friday, June 6, 2014
Wednesday, May 14, 2014
Bringing it all together!
Over the last four blog posts, I have been working step-by-step on creating a basic sensor network in which my BeagleBone takes information from my BlueLine Innovations PowerCost meter and my DigiX Arduino and presents it in a single web interface. Finally, after around three months, I have this working at a level I feel I can write up.
The source code is available on GitHub here.
The system diagram for this project has now expanded to include the new components:
To see how the DigiX is connected to the OneWire sensor, see my previous post here.
Here is a "family portrait" of the hardware on my desk:
I have also updated the layout of the web interface in Jade to move a few elements off to a sidebar:
Here is the code...
This takes the code I worked up in the last few projects and wraps into one package. Check out GitHub for the full source, but here are a few of the highlights.
The "getData" function has been updated to include two different Request functions - one for the power and outside temperature from the BlueLine Innovations PowerCost gateway and the other from the DigiX OneWire sensor.
(See my previous post here on the slightly "hacky" way I get the temp info off of the DigiX.)
The info is them popped into the "readingInfo" object and then into the TingoDB database. Then a 'setInterval" runs the GetData function on the timing set by the REFRESHINT environment variable. If the Request function for the DigiX can't connect then it sets the DigiXAvailable variable to FALSE and also sets the temperature to a nominal "19.99". I played around with various mechanisms to test and flag that the link to the DigiX was up or down and this was the best I could come up with for now. It does have a lot of lag since it won't set the unavailable status on the web page until it has run through a full three minute cycle.
The other big part of App.js is the Socket.io section:
I really must start using the "Promises" framework in Node to simplify some of these nested functions!
This will take the DigiXAvaialble flag from the socket (renamed digiXStatusData when it gets over to the browser) and then write info to the "#DigiStatus" DIV on the webpage using jQuery.
I then created a DIV in Jade and put the content where it belonged:
Jade takes some getting used to, but it does allow you to generate a webpage without many lines of code!
This is identical to my post here - the DigiX serves up information depending on which URL is requested. I chose to not implement the digital On/Off controls in this version, but they would be easy enough to include in the future.
Well, that's about it for this phase. There are a few things I still need to track down...
Next up, I want to exercise the mesh radio features of the DigiX. A few months back, I bought a few of these NRF24L01+ radios with serial modules off of eBay (check them out here):
I can hopefully use one of these with one of my regular Arduinos just using serial! Check back in a few weeks on that!
The source code is available on GitHub here.
The system diagram for this project has now expanded to include the new components:
To see how the DigiX is connected to the OneWire sensor, see my previous post here.
Here is a "family portrait" of the hardware on my desk:
I have also updated the layout of the web interface in Jade to move a few elements off to a sidebar:
Here is the code...
App.js
This takes the code I worked up in the last few projects and wraps into one package. Check out GitHub for the full source, but here are a few of the highlights.
The "getData" function has been updated to include two different Request functions - one for the power and outside temperature from the BlueLine Innovations PowerCost gateway and the other from the DigiX OneWire sensor.
function getData() { request({ uri: "http://192.168.1.33/pcmconfig.htm" }, function(error, response, body) { if (!error && response.statusCode == 200) { var n = body.search("Present Demand"); usage = body.substr((n + 44), 5); usage = usage.trim(); console.log("Power Usage from PowerCost" + usage); var n2 = body.search("Sensor Temp"); temp = body.substr((n2 + 40), 3); temp = temp.trim(); temp = temp - 2; console.log("Temp from PowerCost:" + temp); } }); request({ uri: "http://192.168.1.7:3010/temp" }, function(error, response, body) { if (error) { //If there is an error or the DigiX is unreachable, set the value to an error. console.log("Error: DigiX not available"); tempDigiX = 19.99; DigiXAvailable = "FALSE"; console.log("DigiX status: " + DigiXAvailable); } else if (!error && response.statusCode == 200) { var n = body.search("TEMP:"); tempDigiX = body.substr((n + 6), 5); tempDigiX = tempDigiX.trim(); console.log("Current temp reading on DigiX: " + tempDigiX); DigiXAvailable = "TRUE"; console.log("DigiX status: " + DigiXAvailable); } }); var readingInfo = new Readings({ temp2: temp, usage2: usage, DigiTemp: tempDigiX }); readingInfo.save(function(err, readingInfo) { if (err) return console.error(err); console.dir(readingInfo); }); } //run the above function setInterval(getData, (process.env.REFRESHINT * 1000));
(See my previous post here on the slightly "hacky" way I get the temp info off of the DigiX.)
The info is them popped into the "readingInfo" object and then into the TingoDB database. Then a 'setInterval" runs the GetData function on the timing set by the REFRESHINT environment variable. If the Request function for the DigiX can't connect then it sets the DigiXAvailable variable to FALSE and also sets the temperature to a nominal "19.99". I played around with various mechanisms to test and flag that the link to the DigiX was up or down and this was the best I could come up with for now. It does have a lot of lag since it won't set the unavailable status on the web page until it has run through a full three minute cycle.
The other big part of App.js is the Socket.io section:
io.sockets.on('connection', function(socket) { console.log('A new user connected!'); Readings.find({}, {}, { sort: { 'time': -1 }, limit: process.env.SAMPLES }, function(err, readings) { socket.broadcast.emit('readingsData', readings); console.log(process.env.SAMPLES + ' readings sent over'); console.log('DigiX Status sent over socket = ' + DigiXAvailable); socket.broadcast.emit('digiXStatus', DigiXAvailable); }); setInterval(function() { Readings.find({}, {}, { sort: { 'time': -1 }, limit: process.env.SAMPLES }, function(err, readings) { socket.broadcast.emit('readingsData', readings); console.log(process.env.SAMPLES + ' readings sent over'); console.log('DigiX Status sent over socket = ' + DigiXAvailable); socket.broadcast.emit('digiXStatus', DigiXAvailable); }); }, (process.env.REFRESHINT * 1000)); socket.on('sampleInput', function(sampleInputSetting) { console.log('setting data = ' + sampleInputSetting); process.env.SAMPLES = sampleInputSetting; socket.broadcast.emit('sampleSetting', sampleInputSetting); console.log('Sending sample rate back out'); }); socket.on('refreshInput', function(refreshInputSetting) { console.log('setting data = ' + refreshInputSetting); process.env.REFRESHINT = refreshInputSetting; socket.broadcast.emit('refreshSetting', refreshInputSetting); console.log('Sending refresh rate back out'); Readings.find({}, {}, { sort: { 'time': -1 }, limit: process.env.SAMPLES }, function(err, readings) { socket.broadcast.emit('readingsData', readings); socket.emit('readingsData', readings); }); }); });This is pretty similar to the original Socket.io version of my project (check it out here)it's just that now it also sends over the DigiXAvailable flag to the browser for processing to alert end-users of the status of the DigiX.
I really must start using the "Promises" framework in Node to simplify some of these nested functions!
Main.js
On the client side, the codes is again pretty similar to the last version of this project, except now I have included this in the Socket.io section:
socket.on('digiXStatus', function(digiXStatusData) { console.log('DigiX Status received: ' + digiXStatusData); if (digiXStatusData == "FALSE"){ $('#DigiStatus').text('Offline'); $('#DigiStatus').css('color', 'red'); } else { console.log("DigiX online"); $('#DigiStatus').text('Online'); $('#DigiStatus').css('color', 'green'); } });
This will take the DigiXAvaialble flag from the socket (renamed digiXStatusData when it gets over to the browser) and then write info to the "#DigiStatus" DIV on the webpage using jQuery.
Index.Jade
I decided to change the layout to put a "status" block and the controls off to the left side to make the layout a bit more horizontal. To do this I created CSS elements in Stylesheet.css for the "Status" on the left side and the "Content" area where the chart data goes:
status { position: absolute; left: 0; width: 15em; } #content { margin-left: 15em; }
I then created a DIV in Jade and put the content where it belonged:
extends layout block content #status h2 System Status table tr td b DigiX: td #DigiStatus tr td b BeagleBone: td #logger h2 Settings p Data to graph: input#dataSampleInput(value= '#{sampleNum}', type='text') p Time between refresh (sec) input#refreshTimeInput(value= '#{refreshRate}', type='text') button#submitBtn Submit #content h1= title #legendholder(style='margin-left: 110px;') #placeholder(style='width:700px;height:300px') h2 Current Readings #tablediv table thead tr td b Timestamp td b Outside Temp td b Power usage td b DigiX Temp tbody tr td #currTime td #currTemp td #currUsage td #currDigiX
Jade takes some getting used to, but it does allow you to generate a webpage without many lines of code!
DigiX software
This is identical to my post here - the DigiX serves up information depending on which URL is requested. I chose to not implement the digital On/Off controls in this version, but they would be easy enough to include in the future.
Conclusion and next steps
Well, that's about it for this phase. There are a few things I still need to track down...
- As I said, there is a lot of lag in alerting on the browser if the DigiX goes offline (which it does occasionally) - basically it goes through at least one of it's 180 second cycles. I played around with a "heartbeat" or "ping" function, but I couldn't quite get it to work.
- Since the DigiX has an SD card slot, it would be good to be able to buffer readings when there is a network interruption and then send them over once the connection is re-established.
- It would be good to throw an LCD display onto the DigiX to display the sensor readings.
- I need to add a few more sensors onto the DigiX as well - light level and humidity, for instance!
Next up, I want to exercise the mesh radio features of the DigiX. A few months back, I bought a few of these NRF24L01+ radios with serial modules off of eBay (check them out here):
I can hopefully use one of these with one of my regular Arduinos just using serial! Check back in a few weeks on that!
Labels:
Arduino,
BeagleBone,
DigiX,
Flot,
Internet of Things,
Jade,
Node.js,
OneWire
Monday, April 21, 2014
Integrating the Beaglebone and DigiX - Part 2 of 2
This is the second part of my adventures with the Digix! In this blog, I will describe the software and the slightly "hackified" way I got the DigiX and my Beaglebone to talk to one another.
The software is all posted to GitHub here:
https://github.com/torchris/digixbeagle
If you missed the first section of this, check it out here.
This is very straightforward and there are many good articles on using the DS18B20 OneWire sensor with the Arduino. Here is an excellent article by Simon Tushev. There are also two LEDs. One shows when requests are being processed and the other shows how a digital output on the DigiX can be controlled by the web page off the BeagleBone.
The server code for this running on the BeagleBone is a basic Express site modified to use Socket.io and using the Request library to get information from the DigiX. The server then uses Socket.io to push the out to a browser. It also takes input from the browser and sends it back over to the DigiX.
The one thing to note here, which I should have remembered from the last time around is that you can't use the Express template with Socket.io right off the bat. This post from Stackoverflow explains the situation. Just to extract the most salient bit:
Anyway, the App.js code is basically all stock except for the change above and this function that gets the info from the DigiX using web page calls and the Request library (more on that later on) and then does some simple text processing to extract the temp.:
The other main part of App.js is the Socket.io section:
When the Socket.io connection is established, this sends over the temerature info from the DS18S20to be displayed on the browser. As well, when commands to turn on or off the LED come over from the browser via Socket.io, the Request library is used to trigger these actions on the DigiX.
Here is the JavaScript code for the page:
This reuses the server connected/disconnected status used in the previous project. It also uses "socket.emit" to send over to teh server the user selection for the digital output on the DigiX.
Index.jade is also pretty simple - just the DIVs to write the info into and the radio buttons for the LED:
I noticed in the DigiX webserver demo application that the DigiX was parsing the value of the page requested (of course it would have to) and I figured that with different pages being called, the sketch could execute different Arduino commands. In other words, to get the application to do something on the on the DigiX, I just called different web addresses. Here is what this sketch implements. When I call these URLs, I get the following responses:
Here is the code:
This works as an easy way to get the kind of interaction I wanted for this project, which is just to exchange some simple sensor info in a non-realtime way and test a Server -> Arduino digital output. However, this has some obvious limitations. It would be hard, for instance, to exchange analog information from the server to the Arduino (for instance, to dim an LED using PWM). You could perhaps have the BeagleBone server send over a series of URLs like "http://192.168.1.7/analog789" where "789" is the analog value and the Arduino code parses that out of the request and then sets the PWM value, but I doubt you could do this more than a few times per minute. In other words, this is a nice easy way to get this project working, but I can't see how you could do something like my earlier project where I exchanged realtime movement info over the network (see this project).
That's it for now. Next up will be to include this DigiX sensor data in my previous code so I start to have a real "sensor network". Eventually, I want to use the mesh networking off of the DigiX to get sensor data from several other Arduinos (hopefully the tiny DigiSparks if I can make them work).
The software is all posted to GitHub here:
https://github.com/torchris/digixbeagle
If you missed the first section of this, check it out here.
Hardware setup
Here is a diagram of the breadboard I did up in Fritzing. Note that I have used an Arduino Due instead of the DigiX because there is not yet a DigiX image for Fritzing and the Dues is a similar size and shape.
Server side
The server code for this running on the BeagleBone is a basic Express site modified to use Socket.io and using the Request library to get information from the DigiX. The server then uses Socket.io to push the out to a browser. It also takes input from the browser and sends it back over to the DigiX.
The one thing to note here, which I should have remembered from the last time around is that you can't use the Express template with Socket.io right off the bat. This post from Stackoverflow explains the situation. Just to extract the most salient bit:
Express 3 requires that you instantiate aI must tattoo that on my forehead so I don't waste time with Socket.io not working!!http.Server
to attach socket.io to first:
meaning - (1) you must create a server instance:
var app = express(); var http = require('http').createServer(app);
(2) couple it with the socket.io:
var io = require('socket.io'); io.listen(http);
and ONLY THEN - (3) make the server listen:
http.listen(8080);
make sure you keep this order!
Anyway, the App.js code is basically all stock except for the change above and this function that gets the info from the DigiX using web page calls and the Request library (more on that later on) and then does some simple text processing to extract the temp.:
function getData() { request({ uri: "http://192.168.1.7:3010/temp" }, function(error, response, body) { if (error){ //If there is an error or the DigiX is unreachable, set the value to an error. console.log("Error: DigiX not available"); temp = "DigiX not available"; } else if (!error && response.statusCode == 200) { var n = body.search("TEMP:"); temp = body.substr((n + 6), 5); temp = temp.trim(); console.log("Current temp reading: " + temp); } }); setTimeout(getData, 10000); } getData();
The other main part of App.js is the Socket.io section:
io.sockets.on('connection', function(socket) { console.log('A new user connected!'); console.log("Sending over initial LED state: " + ledStatOn); socket.broadcast.emit('ledStatOn', ledStatOn); setInterval(function() { socket.broadcast.emit('tempData', temp); console.log("Temp sent over sockets to client; " + temp); }, 10000); socket.on('ledStatOn', function(ledStatOn) { if (ledStatOn == "ledOn") { console.log('LED data = ' + ledStatOn); request({ uri: "http://192.168.1.7:3010/on" }, function(error, response, body) { if (!error && response.statusCode == 200) { var x = body.search("ledCmded:"); ledOnStat = body.substr((x + 10), 2); ledOnStat = ledOnStat.trim(); console.log("LED status is " + ledOnStat); socket.emit('ledStatOn', ledOnStat); } }); } else if (ledStatOn === "ledOff") { console.log('LED data = ' + ledStatOn); request({ uri: "http://192.168.1.7:3010/off" }, function(error, response, body) { if (!error && response.statusCode == 200) { var x = body.search("ledCmded:"); ledOnStat = body.substr((x + 10), 3); ledOnStat = ledOnStat.trim(); console.log("LED status is " + ledOnStat); socket.emit('ledStatOn', ledOnStat); } }); } }); });
When the Socket.io connection is established, this sends over the temerature info from the DS18S20to be displayed on the browser. As well, when commands to turn on or off the LED come over from the browser via Socket.io, the Request library is used to trigger these actions on the DigiX.
Browser side
The web interface for this is very, very simple. Just a basic Jade-generated page:
Here is the JavaScript code for the page:
var socket = io.connect(); $(document).ready(function() { socket.on('ledStatOn', function(ledStatOn) { console.log('Received LED status ' + ledStatOn); }); $("input:radio[name=ledStat]").click(function() { var val = $('input:radio[name=ledStat]:checked').val(); console.log(val); socket.emit('ledStatOn', val); }); socket.on('tempData', function(tempData) { $('#logger').text('Web server connected.'); $('#logger').css('color', 'green'); console.log("Server Connected"); console.log(tempData); $('#tempData').html(tempData); socket.on('disconnect', function() { // visually disconnect $('#logger').text('Web server disconnected.'); $('#logger').css('color', 'red'); }); }); });
This reuses the server connected/disconnected status used in the previous project. It also uses "socket.emit" to send over to teh server the user selection for the digital output on the DigiX.
Index.jade is also pretty simple - just the DIVs to write the info into and the radio buttons for the LED:
extends layout block content h1= title p Welcome to #{title} #logger br p Curent temperature from DigiX: b#tempData br br input(type='radio', name='ledStat', value='ledOff', checked='CHECKED') | LED Off input(type='radio', name='ledStat', value='ledOn') | LED On
DigiX
This is where it maybe gets a bit silly, but it does work. As I explained in my last post, I couldn't figure out how to get Socket.io or even good-old Websockets (which I used four years ago with this project in PHP). I am sure someone with more brains or patience could easily come up with an answer, but I got impatient to get this going, so I came up with this solution.
I noticed in the DigiX webserver demo application that the DigiX was parsing the value of the page requested (of course it would have to) and I figured that with different pages being called, the sketch could execute different Arduino commands. In other words, to get the application to do something on the on the DigiX, I just called different web addresses. Here is what this sketch implements. When I call these URLs, I get the following responses:
- http://192.168.1.7/on = turn ON the LED at digital output 8
- http://192.168.1.7/off = turn OFF the LED at digital output 8
- http://192.168.1.7/temp = print a simple webpage with the DS18B20 OneWire temp reading
Here is the code:
#include#include #include DigiFi wifi; int ledCmded = 8; int ledStat = 9; #define ONE_WIRE_BUS 10 // Setup a oneWire instance to communicate with any OneWire devices (not just Maxim/Dallas temperature ICs) OneWire oneWire(ONE_WIRE_BUS); // Pass our oneWire reference to Dallas Temperature. DallasTemperature sensors(&oneWire); void setup() { pinMode(ledCmded, OUTPUT); pinMode(ledStat, OUTPUT); digitalWrite(ledCmded, LOW); digitalWrite(ledStat, LOW); Serial.begin(9600); wifi.begin(9600); sensors.begin(); //DigiX trick - since we are on serial over USB wait for character to be entered in serial terminal while (!Serial.available()) { Serial.println("Enter any key to begin"); delay(1000); } Serial.println("Starting"); while (wifi.ready() != 1) { Serial.println("Error connecting to network"); delay(15000); } Serial.println("Connected to wifi!"); Serial.print("Server running at: "); String address = wifi.server(3010);//sets up server and returns IP Serial.println(address); // wifi.close(); } void loop() { if ( wifi.serverRequest()) { Serial.print("Request for: "); Serial.println(wifi.serverRequestPath()); if (wifi.serverRequestPath() == "/off") { digitalWrite(ledStat, HIGH); digitalWrite(ledCmded, LOW); Serial.println("ledCmded off"); wifi.serverResponse(" ledCmded: OFF
"); digitalWrite(ledStat, LOW); } else if (wifi.serverRequestPath() == "/on") { digitalWrite(ledStat, HIGH); digitalWrite(ledCmded, HIGH); Serial.println("ledCmded on"); wifi.serverResponse("ledCmded: ON
"); digitalWrite(ledStat, LOW); } else if (wifi.serverRequestPath() == "/temp") { digitalWrite(ledStat, HIGH); float gotTemp; gotTemp = getTemp(); Serial.print("Temp = "); Serial.println(gotTemp); wifi.println("HTTP/1.1 200 OK"); wifi.println("Content-Type: text/html"); wifi.println("Connection: close"); // the connection will be closed after completion of the response wifi.println(); wifi.println(""); wifi.print("TEMP: "); wifi.print(gotTemp); wifi.print("
"); digitalWrite(ledStat, LOW); } else { wifi.serverResponse("Nothing doing
"); //defaults to 200 } } delay(10); } float getTemp() { float currTemp; sensors.requestTemperatures(); // Send the command to get temperatures currTemp = sensors.getTempCByIndex(0); Serial.println(currTemp); // Why "byIndex"? You can have more than one IC on the same bus. 0 refers to the first IC on the wire return currTemp; }
This works as an easy way to get the kind of interaction I wanted for this project, which is just to exchange some simple sensor info in a non-realtime way and test a Server -> Arduino digital output. However, this has some obvious limitations. It would be hard, for instance, to exchange analog information from the server to the Arduino (for instance, to dim an LED using PWM). You could perhaps have the BeagleBone server send over a series of URLs like "http://192.168.1.7/analog789" where "789" is the analog value and the Arduino code parses that out of the request and then sets the PWM value, but I doubt you could do this more than a few times per minute. In other words, this is a nice easy way to get this project working, but I can't see how you could do something like my earlier project where I exchanged realtime movement info over the network (see this project).
That's it for now. Next up will be to include this DigiX sensor data in my previous code so I start to have a real "sensor network". Eventually, I want to use the mesh networking off of the DigiX to get sensor data from several other Arduinos (hopefully the tiny DigiSparks if I can make them work).
Friday, April 11, 2014
Getting started with the DigiX - Part 1 of 2
This is the first part of my project to integrate the Digistump DigiX board with the BeagleBone. In this post, I'll provide a review of the DigiX and some of the good and less good points about working with it. The next section will describe in more detail the software and process I used to build the project.
First, for your multimedia viewing pleasure, here is a quick video tour of this fairly simple project:
The specs on the DigiX are, frankly over the top! This is the Monster Killer Arduino of all Time (at least for now) - check it out:
In form factor, it looks a bit similar to the Arduino Due, but it has a double row of IO pins down the one side whereas the Due only has a single row.
This is a beast!! As well it has BOTH on-board wifi and mesh networking via the popular, low-cost nRF24L01+ wireless module and and a micro SD card slot. All this for only $69.95 USD!
That being said, given that the BeagleBone Black is only $44.95 and the RaspBerry Pi is only $39.95 (prices from SparkFun) and both of them run full up Linux. Is it worth the extra money to have the DigiX? Here are a few thoughts on pros and cons...
Cons
The main draw back is is it not quite a stock Arduino and a couple of compromises have been made to keep the board affordable. Let's look at two things I have found...
Consequently, for the project I just completed, I wanted to use Socket.io or websockets to exchange information between my Beaglebone and the DigiX. I tried various sockets libraries and just could not find a way to make them work with the DigiX! I posted a thread to the DigiX forums, but, since they're somewhat less active than the Arduino boards, I so far haven't found a solution. You will see in my upcoming project that the solution I found works, but is definitely "suboptimal" from a design standpoint.
When I was first using the board, it would do something like this when doing programming:
At the moment, I seem to have solved this and it is working smoothly. What I did was follow this advice from the DigiX wiki:
At the same time as doing this, I moved it to another USB port on my system and Windows reloaded the drivers. It works normally now, but it leaves me concerned it will stop working again in the future. I guess I shouldn't complain because it is a bit of an RTFM situation, but perhaps future versions of the board could have the two port solution like the Due or maybe a jumper block to put the USB port into one mode or the other to avoid this confusion?
Despite the minor hassles I would still say the DigiX is a great board and worth the money. It gives you loads of room to grow and build very sophisticated networked projects. If you just want something relatively simple to take some digital/analog inputs and then do some digital.analog outputs, then this board may be too much and you should look at some of the simpler Arduinos on the market.
As the "Internet of Things" movement develops, it will be de rigueur to be able to to hook your embedded project to the Internet and to other devices via either mesh or Bluetooth Low Energy. The DigiX has you covered with wifi and mesh on board and while it is more expensive than some boards, you save by having all the connectivity integrated and not having to get separate shields and so on.
Nest up, the software the drives this project!
First, for your multimedia viewing pleasure, here is a quick video tour of this fairly simple project:
Introducing the DigiX
The DigiX is produced by DigiStump which was founded in 2012 by Mr. Erik Kettenburg in the Seattle area. I first became aware of them when I backed his successful Kickstarter for the DigiSpark which is a super-small $9 Arduino development board - I will include them in a later part of my monitoring system. A few months after the DigiSpark shipped, I saw the Kickstarter come up for the DigiX and decided to go for it.
The specs on the DigiX are, frankly over the top! This is the Monster Killer Arduino of all Time (at least for now) - check it out:
In form factor, it looks a bit similar to the Arduino Due, but it has a double row of IO pins down the one side whereas the Due only has a single row.
That being said, given that the BeagleBone Black is only $44.95 and the RaspBerry Pi is only $39.95 (prices from SparkFun) and both of them run full up Linux. Is it worth the extra money to have the DigiX? Here are a few thoughts on pros and cons...
Pros
- Rather than having to wrestle with the complexity of managing GPIO in the Linux environment, the DigiX supports the usual Arduino IDE and it's familiar interface. If you're used to stock Arduinos, then there is no ramp up.
- The onboard wifi works as advertised and is a breeze to configure according to the DigiX Wiki article (check it out here).
- There are more IO pins than any reasonable person could ever use and there is loads of program memory space (524,288 bytes).
- There is a good range of sample programs that exercise the functionality of the board and they all seem to compile and work right away. I was amazed that I had a simple web server up and running in about 15 minutes!
- I haven't tried the mesh networking yet, but I am assuming it works and it's awesome to have it on the same board.
- This board is a 3.3 VDC board (like the other newer Arduinos), but Digistump sells a level shifting shield so you can reuse older 5 VDC shields, which is very useful if you're an old-timer like me.
- There is a reasonable amount of documentation and active forums for help.
Cons
The main draw back is is it not quite a stock Arduino and a couple of compromises have been made to keep the board affordable. Let's look at two things I have found...
Wifi
The wifi module on the DigiX is not the same as on the Arduino Yun. The Yun uses the AR9331 while the DigiX uses an Atheros Silicon based embedded UART/WiFi module(source here). This means the DigiFi wifi library is mostly compatible with the Arduino Ethernet library, but not 100%.Consequently, for the project I just completed, I wanted to use Socket.io or websockets to exchange information between my Beaglebone and the DigiX. I tried various sockets libraries and just could not find a way to make them work with the DigiX! I posted a thread to the DigiX forums, but, since they're somewhat less active than the Arduino boards, I so far haven't found a solution. You will see in my upcoming project that the solution I found works, but is definitely "suboptimal" from a design standpoint.
USB Serial and programming
Mr. Kettenburg provides a good technical description of what happens with USB serial on the DigiX and Due boards here. You can read the detailed explanation, but what it boils down to is that the Arduino Due has two USB ports - one for programming and one for native USB - while the DigiX has only one USB port which has to work for programming and USB. Unfortunately, on the DigiX it seems to sometimes be a coin toss as to which is going to be available when you boot up the board, which caused me some headaches at first.
When I was first using the board, it would do something like this when doing programming:
- The Arduino IDE is set on COM16 and you hit the upload button in the IDE.
- The program compiles and if there are no errors, then it goes to upload and says "The COM port isn't available".
- Restart the DigiX and if you are lucky it comes up with COM15.
- While on COM15, hit the upload button and it goes through and programs the board.
- However when you go to the IDE to select the serial port for the serial monitor, it is back to COM16!
At the moment, I seem to have solved this and it is working smoothly. What I did was follow this advice from the DigiX wiki:
If the COM port isn't showing in the Arduino IDE - unplug and replug the board. If that doesn't work - while plugged in, hold down the erase button on the board for a moment and then unplug and replug - you may then have to select it from the com port menu as it may be on a different port - but it is a sure way to get it to respond even if your sketch crashed the USB stack.
At the same time as doing this, I moved it to another USB port on my system and Windows reloaded the drivers. It works normally now, but it leaves me concerned it will stop working again in the future. I guess I shouldn't complain because it is a bit of an RTFM situation, but perhaps future versions of the board could have the two port solution like the Due or maybe a jumper block to put the USB port into one mode or the other to avoid this confusion?
Summary
Despite the minor hassles I would still say the DigiX is a great board and worth the money. It gives you loads of room to grow and build very sophisticated networked projects. If you just want something relatively simple to take some digital/analog inputs and then do some digital.analog outputs, then this board may be too much and you should look at some of the simpler Arduinos on the market.
As the "Internet of Things" movement develops, it will be de rigueur to be able to to hook your embedded project to the Internet and to other devices via either mesh or Bluetooth Low Energy. The DigiX has you covered with wifi and mesh on board and while it is more expensive than some boards, you save by having all the connectivity integrated and not having to get separate shields and so on.
Nest up, the software the drives this project!
Wednesday, March 26, 2014
BeagleBone Node.js project updated with Socket.io
After I finished my last project, I realized I wasn't entirely satisfied with it. While it basically functioned, relying on it doing a whole page refresh every so often just didn't seem "elegant". As well, when you changed the settings in one browser, they didn't change in other browsers, which, again, didn't seem very slick.
I figured I had to learn to use the Socket.io library anyway to eventually communicated with my Arduino DigiX, so why not update the BeagleBone project to "socketize" it? Naturally, this took a bit of a learning curve, but I like the results.
The project hardware setup is exactly the same as my previous post - using the BeagleBone and the BlueLine Innovations PowerCost Monitor. I have also gotten smart and finally signed up for GitHub and here is a link to the complete source code:
Finally, I have done a YouTube overview of the functionality of the project:
In case it isn't clear in the video, here is what the web page looks like:
The software uses all the libraries from the previous version (Request, Flot, jQuery etc.). The only addition is Socket.io, however, I ended up practically rewriting the application from scratch to accommodate the change!
Again, there are many, many good tutorials out there by folks who understand this at a deeper level. Below is just my description of how I got this to work. Here are a couple of good Socket.io tutorials I found along the way that may be helpful:
Here is the section of App.js setting up Socket.io, which seems to have to come later in the App.js file than the usual "require" statements at the beginning:
In my last version of this project the "app.get" and "app.post" functions did most of the heavy lifting of rendering information over to web page. Now with Socket.io, the "app.post" section is completely gone since the button pushing is now handled by Socket.io rather than the traditional POST method.
The main action is now all within this one big Socket.io loop:
At it's heart, when a browser connects and establishes a socket, this sends over an initial chunk of data and then kicks off the setInterval loop. This broadcasts out a chunk of database data to all connected browsers according to the refresh interval environment variable (process.env.REFRESHINT).
When the "submit" button is hit on the website, this opens the the refreshInput and sampleInput sockets and they in turn send over the revised values to the other browsers connected to the server.
Overall, this works fine, but really looks ugly to me and I am sure I'm doing something wrong! I have repeated the database query three times. I think this should be put into a separate function, but then this isn't the way Node.js works. I looked at implementing the Promises framework (more here), but I got lost in it and I decided to just close off where I am. Promises will need to wait until later.
Since the client-side JavaScript had gotten rather complicated, I decided to put it off into a separate file which I called "main.js" which lives in the public/javascripts folder of the project. This is referenced in the "Layout.jade" file (more about Jade in a minute).
At the top is this to load the Socket.io:
This is some jQuery that activates when the button is pushed, and picks up the values entered into the two fields with Javascript and then the pushes the values back to the server with socket.emit. You can see the "sampleInput" and "refreshInput" values here that end up over at the server side.
Then there are two further sockets that take the settings value back from the server when they are rebroadcast out:
This uses jQuery to write these values back to the fields so all browsers show the same settings.
The socket.on 'readingsData' is what receives the data object over from the server when it is sent over according to the refresh interval. There is then basically the same logic as I used in the last project to break down the data object into two separate arrays and then feed that into Flot to generate the graph. Just check out my previous post on how that works.
The "Server connected" and "Server disconnected" status line is an idea I got from James Doyle and this great tutorial on YouTube (GitHub here). It is very simple and works like this. When the main readingsData socket starts up a couple of lines of jQuery write to a DIV called "logger":
When the socket disconnects, it changes the message:
Jade files - Layout.jade and Index.jade
If you check out these files on GitHub, you will see they are much simpler than they were the first time around. I moved the bulk of the scripting into "Main.js" and the original form I used for submission of the settings has been much simplified.
Hopefully this is interesting to all and sundry! Next up I promise to get on with working with the DigiX and maybe I will even manage a flashing LED using Socket.io!!
I figured I had to learn to use the Socket.io library anyway to eventually communicated with my Arduino DigiX, so why not update the BeagleBone project to "socketize" it? Naturally, this took a bit of a learning curve, but I like the results.
The project hardware setup is exactly the same as my previous post - using the BeagleBone and the BlueLine Innovations PowerCost Monitor. I have also gotten smart and finally signed up for GitHub and here is a link to the complete source code:
Finally, I have done a YouTube overview of the functionality of the project:
In case it isn't clear in the video, here is what the web page looks like:
The software uses all the libraries from the previous version (Request, Flot, jQuery etc.). The only addition is Socket.io, however, I ended up practically rewriting the application from scratch to accommodate the change!
Server side - App.js
Some of the elements of App.js from the last version of this project are the same, so I won't go into detail on them such as using the Request library to do the screen scrape and then popping that into the TingoDB/Mongoose database. However, it seems like Socket.io is only "semi compatible" with Express and you need to make several changes from the default Express setup.
Again, there are many, many good tutorials out there by folks who understand this at a deeper level. Below is just my description of how I got this to work. Here are a couple of good Socket.io tutorials I found along the way that may be helpful:
- William Mora - building a chat room
- James Doyle - broadcasting sensor positions out to multiple browsers. Very cool!
Here is the section of App.js setting up Socket.io, which seems to have to come later in the App.js file than the usual "require" statements at the beginning:
var io = require('socket.io').listen(server); app.set('port', process.env.PORT || 3008); io.set('log level', 1);
In my last version of this project the "app.get" and "app.post" functions did most of the heavy lifting of rendering information over to web page. Now with Socket.io, the "app.post" section is completely gone since the button pushing is now handled by Socket.io rather than the traditional POST method.
The main action is now all within this one big Socket.io loop:
io.sockets.on('connection', function(socket) { console.log('A new user connected!'); Readings.find({}, {}, { sort: { 'time': -1 }, limit: process.env.SAMPLES }, function(err, readings) { socket.broadcast.emit('readingsData', readings); socket.broadcast.emit('sampleSetting', process.env.SAMPLES); socket.broadcast.emit('refreshSetting', process.env.REFRESHINT); console.log('Initial data over to browser.'); }); socket.on('sampleInput', function(sampleInputSetting) { console.log('setting data = ' + sampleInputSetting); process.env.SAMPLES = sampleInputSetting; socket.broadcast.emit('sampleSetting', sampleInputSetting); console.log('Sending sample rate back out'); }); socket.on('refreshInput', function(refreshInputSetting) { console.log('setting data = ' + refreshInputSetting); process.env.REFRESHINT = refreshInputSetting; socket.broadcast.emit('refreshSetting', refreshInputSetting); console.log('Sending refresh rate back out'); Readings.find({}, {}, { sort: { 'time': -1 }, limit: process.env.SAMPLES }, function(err, readings) { socket.broadcast.emit('readingsData', readings); socket.emit('readingsData', readings); }); }); setInterval(function() { Readings.find({}, {}, { sort: { 'time': -1 }, limit: process.env.SAMPLES }, function(err, readings) { socket.broadcast.emit('readingsData', readings); console.log(process.env.SAMPLES + ' readings sent over'); }); }, (process.env.REFRESHINT * 1000)); });
At it's heart, when a browser connects and establishes a socket, this sends over an initial chunk of data and then kicks off the setInterval loop. This broadcasts out a chunk of database data to all connected browsers according to the refresh interval environment variable (process.env.REFRESHINT).
When the "submit" button is hit on the website, this opens the the refreshInput and sampleInput sockets and they in turn send over the revised values to the other browsers connected to the server.
Overall, this works fine, but really looks ugly to me and I am sure I'm doing something wrong! I have repeated the database query three times. I think this should be put into a separate function, but then this isn't the way Node.js works. I looked at implementing the Promises framework (more here), but I got lost in it and I decided to just close off where I am. Promises will need to wait until later.
Client side - Main.js
Since the client-side JavaScript had gotten rather complicated, I decided to put it off into a separate file which I called "main.js" which lives in the public/javascripts folder of the project. This is referenced in the "Layout.jade" file (more about Jade in a minute).
At the top is this to load the Socket.io:
var socket = io.connect();Then we have the jQuery function started up and the logic for the Settings button:
$(document).ready(function() { console.log('Doc loaded'); $('#submitBtn').click(function() { var sampleInput = document.getElementById("dataSampleInput").value; console.log(sampleInput); var refreshInput = document.getElementById("refreshTimeInput").value; console.log(refreshInput); socket.emit('sampleInput', sampleInput); socket.emit('refreshInput', refreshInput); });
This is some jQuery that activates when the button is pushed, and picks up the values entered into the two fields with Javascript and then the pushes the values back to the server with socket.emit. You can see the "sampleInput" and "refreshInput" values here that end up over at the server side.
Then there are two further sockets that take the settings value back from the server when they are rebroadcast out:
socket.on('sampleSetting', function(serverSampleSetting) { console.log('Received new sample rate ' + serverSampleSetting); $('#dataSampleInput').val(serverSampleSetting); }); socket.on('refreshSetting', function(serverRefreshSetting) { console.log('Received new refresh rate ' + serverRefreshSetting); $('#refreshTimeInput').val(serverRefreshSetting); });
This uses jQuery to write these values back to the fields so all browsers show the same settings.
The socket.on 'readingsData' is what receives the data object over from the server when it is sent over according to the refresh interval. There is then basically the same logic as I used in the last project to break down the data object into two separate arrays and then feed that into Flot to generate the graph. Just check out my previous post on how that works.
The "Server connected" and "Server disconnected" status line is an idea I got from James Doyle and this great tutorial on YouTube (GitHub here). It is very simple and works like this. When the main readingsData socket starts up a couple of lines of jQuery write to a DIV called "logger":
$('#logger').text('Server connected.'); $('#logger').css('color', 'green');
When the socket disconnects, it changes the message:
socket.on('disconnect', function() { // visually disconnect $('#logger').text('Server disconnected.'); $('#logger').css('color', 'red');Mr. Doyle used plain JavaScript for his, but I found for whatever reason this didn't work across all browsers, but jQuery does. The only limitation with this is that it will go to "disconnected" if the server is offline and then back to "connected" if it comes back on fairly quickly (let's say 15 min or so), but if the server is down for too long it won't auto-reconnect and you need to reload the web page. It also won't go to a "disconnect" status if the Ethernet cable is pulled out of the BeagleBone, for instance.
Jade files - Layout.jade and Index.jade
If you check out these files on GitHub, you will see they are much simpler than they were the first time around. I moved the bulk of the scripting into "Main.js" and the original form I used for submission of the settings has been much simplified.
Hopefully this is interesting to all and sundry! Next up I promise to get on with working with the DigiX and maybe I will even manage a flashing LED using Socket.io!!
Saturday, March 1, 2014
Creating a Node.js application on the BeagleBone
Well, as usual, it has taken a log time to get to another post! Hopefully it was worth the wait.
WARNING 1 - I am very much of a beginner with Node.js! Please Google before asking me any questions about the programming on this project. The code in this project more or less works and demonstrates basic concepts, but totally lacks the kind of error handling and security that production code should always incorporate.
WARNING 2 - I am also NOT an expert on the BeagleBone and this project really does not use any of the GPIO features of the board (in fact, the Node.js could be run on Windows as easily as the BB). Anyone wanting to understand the board should first look at Derek Molloy's fantastic blog and YouTube videos!
Motivation and background
I first pre-ordered my BeagleBone way back in 2011 when the product was first announced. At the time I was interested in the BeagleBoard and the RaspBerry Pi wasn't yet released and it seemed to have good specs for the cost. When I got it, I booted it up and played around with it a bit, but there wasn't a ton of documentation available yet and I was very busy with work. Lately I've been coming back around to my embedded electronics work and when I pulled it out I found that now there was tons of new material around on the device. Just to be clear, mine is the original "white" BeagleBone not the newer "Black" model.
After updating the Angstrom image and booting it up, I saw that the BB provides it's own on-board IDE which is a locally version of normally cloud-based Cloud9 (more on Cloud9) and runs this new and mysterious thing called "Node.js". I had a small amount of JavaScript knowledge, so I bought a text on Node.js (Sams Tech Yourself Node.js) so I could start puzzling it out.
Rather than plunge into the depths of doing GPIO with the BB right away and introducing too many variables, I decided to basically use the BB as a web server and to come up with a simple goal so I could try to learn some Node.js and prepare for something more substantial later on. I decided something that would be "simple" to do would be figue out how to screen scrape my BlueLine Innovations Wifi PowerCost Monitor (more details here) to provide a visual indication of my power usage and the outside temp. Since I am already using Plot
Gear and setup
No elaborate wiring diagrams or anything here. The equipmentused is:
- BeagleBone (White, running Angstrom Linux image)
- BlueLine Innovations PowerCost Monitor™ WiFi Bridge
- BlueLine Innovations Energy Monitor outside meter sensor
Here are the BeagleBone and the PowerCost Monitor:
Here is the outdoor portion strapped onto my utility power meter. Seems a bit funky, but it has been out there for a few years now.
In this project, the Outdoor monitor communicates with the Wifi gateway over a proprietary protocol and then the Gateway serves up a small web page which looks like this:
The Node.js running on the BeagleBone captures the webpage at regular intervals, stores the temperature and usage data in a Tingo database (more on that later) and then serves up a web page that shows a table of recent results with a graph. Here is the layout:
The Web Page
This is the resulting power & temp usage monitor web page. It shows:
- a graph at the top of power use and temp over time
- a listing of the data points with their timestamps
- a settings area where the number of data samples and the interval between samples can be set.
The code
This project makes use of many different Node.js and JavaScript library. Specifically:
- Node.js - asynchronous, non-blocking, server-side JavaScript
- Express - web framework for Node.js
- Jade - HTML templating engine for Node.js
- TingoDB - This is a "noSQL" database alternative to MongoDB. (I couldn't get Mongo to run on the BeagleBoard Angstrom release, but TingoDB works fine - probably because it is written entirely in JavaScript.)
- Tungus - This is a driver to allow use of the Mongoose implements mongoose.js driver API.
- Mongoose - object modelling tool for Mongo (in this case being used with TingoDB via Tungus - say that five times fast!)
- Request - A simple HTTP client for Node.js
- Flot - A charting package for jQuery
- jQuery - JavaScript library for HTML document manipulation
I won't bother with a complete step-by-step build process here. There are many number of great tutorials on the web that walk through creation of Node.js/Express/Jade websites. Christopher Buecheler has a great one over here, for instance. Suffice it to say, first install Node.js, then use npm to install all the dependencies. If you get error messages with the npm installation, Google them and you will pretty much always find an answer. After that, I used Express to create the basic shell of the website.
This is a comparatively simple, single page Node.js project. Besides the libraries above, there are 4 critical files:
- app.js
- layout.jade
- index.jade
- style.css
The complete source code files are at the end of the article and I will highlight critical snippets of code to help understand how it all hangs together. Other code in the files (especially app.js) are set up by Express when you create the website.
Once I had the basic Express/Jade site built and included all the dependencies, I ended up with a directory structure that looked like:
App.js notes:
App.js is the server code that runs the whole thing. It also initializes the database, sets environment variables, uses the Request library to extract data from the Wifi PowerCost Monitor website and store that in the TingoDB database. Finally, when the gets a "GET" request from a browser, it renders the data on to the Jade engine.
Here are the sections that manage the database. This code links to the dependencies:
var tungus = require('tungus'); var Engine = require('tingodb'); var mongoose = require('mongoose');
This code initializes Mongoose with Tingo and names the database:
var db = mongoose.connect('tingodb://readingsdb');
Then Mongoose connects and prints to the console:
mongoose.connect('tingodb://readingsdb', function (err){ if (!err) { console.log('connected to databse'); } else { throw err; } });
Then we set up the schema for the database:
var Schema = mongoose.Schema; var ObjectId = Schema.ObjectId; var ReadingsSchema = new Schema({ time: { type : Date, default: Date.now }, usage2: Number, temp2: Number }); var Readings = mongoose.model('Readings', ReadingsSchema);
I decided to set the refresh rate (how often the monitor browser reloads) and the interval time (how long between data samples) via environment variables, which I do here:
process.env['SAMPLES'] = '15'; process.env['REFRESHINT'] = '120';
The screen scrape and data extraction is done by the getData function which uses the Request library to load the PowerCost Monitor webpage into a variable, then uses simple JavaScript string commands to isolate the two values we want. It loads the values into the database created above and used a JavaScript setInterval function to repeat the process however often has been set for the refresh rate.
One minor note is I find I have to subract 2 from the temperature I get from the PowerCost Wifi Monitor to get the correct temperature. It just seems to be a slight calibration issue.
function getData (){ request({uri: "http://192.168.1.33/pcmconfig.htm"}, function (error, response, body){ if (!error && response.statusCode == 200) { var n = body.search("Present Demand"); usage = body.substr((n+44),5); usage = usage.trim(); console.log(usage); var n2 = body.search("Sensor Temp"); temp = body.substr((n2+40),3); temp = temp.trim(); temp = temp - 2; console.log(temp); var readingInfo = new Readings({ temp2: temp, usage2: usage }); readingInfo.save(function(err, readingInfo){ if (err) return console.error(err); console.dir(readingInfo); }); setTimeout(getData,(process.env.REFRESHINT * 1000)); }}); } //run the above function getData();
Now we have our data and stored it into a database so we need to render it over to Jade. When a GET request is received from a browser, this function is run:
app.get('/', function(req, res){ Readings.find({}, {}, { sort: { 'time' : -1}, limit: process.env.SAMPLES }, function(err, readings) { if (err) return console.error(err); res.render('index', { title: 'Power Usage and Temp from PowerCost Monitor', refreshRate: process.env.REFRESHINT, sampleNum: process.env.SAMPLES, readings: readings }); } ); } );
This renders the title, the environment variables and an object with the actual temp & power readings over to Jade via the "res.render" function.
If the user wants to change the sample interval or the refresh rate, they enter them in the the "Settings" fields and when you hit "Submit" it triggers the app.post function, whichwill set the refresh rate and sample number environment variables and then re-render the page:
app.post('/', function(req, res){ process.env['SAMPLES'] = req.param("samples"); process.env['REFRESHINT'] = req.param("interval"); console.log('Samples is set to: ' + process.env.SAMPLES); console.log('Refresh is set to: ' + process.env.REFRESHINT); Readings.find({}, {}, { sort: { 'time' : -1}, limit: process.env.SAMPLES }, function(err, readings) { if (err) return console.error(err); res.render('index', { title: 'Power Usage and Temp from PowerCost Monitor', refreshRate: process.env.REFRESHINT, sampleNum: process.env.SAMPLES, readings: readings }); } ); });
Finally, app.js contains the code to actually run the webserver, which is just as Express generated it:
http.createServer(app).listen(app.get('port'), function(){ console.log('Express server listening on port ' + app.get('port')); });
Layout.jade
Over the course of development, I went back and forth over whether to include the bulk of the client-side JavaScript in the Layout.jade file (essentially the headers of the webpage) or at the end. After reading a few articles (such as this one) , I decided to put the main client-side JS at the end of the page (in this case, the Index.jade file) and it does seem to perform better.
Not really too much to the Layout.jade file, but note this line:
meta(http-equiv="refresh" content="#{refreshRate}" )
It sets the refresh rate based on the environment variable mentioned earlier. I tried to go with having the table and the Flot chart in DIVs and just refreshing the DIVs, but this seemed to not work easily so I will tackle this in the future.
Index.jade
This is the other major working part of this project and comes in two parts. First is the Jade portion:
It took me a while to learn how to get the variables to come across properly and to get used to how finicky Jade is about spaces! The coding and hierarchy for the resulting HTML page rely entirely on how you have used spaces to indent, so you have to be very careful! Also note that I have set up the size of the placeholder DIV for the Flot chart. It seems like you need to do this to ensure the chart generates properly.
extends layout
block content h1= title h2 Graph over time br #placeholder(style='width:700px;height:300px') h2 Table of results #tablediv table thead tr td b Timestamp td b Temperature td b Power usage tbody each reading in readings tr td #{reading.time} td #{reading.temp2} td #{reading.usage2}
The section below is the form for doing the settings. The thing to notice here is that this form also picks up the current values of the environment variables for refresh and interval. The defaults are 15 samples and an interval of 180 seconds.
h2 Settings form#dataSamples(name="dataSamples",method="post",action="/") label(for "samples") Data samples to graph: input#setSamplesInput(type="text", placeholder="samples", name="samples", value="#{sampleNum}") br label(for "interval") Time between refreshes (seconds): input#setIntervalInput(type="text",placeholder="interval", name="interval", value="#{refreshRate}") br button#btnSubmit(type="submit") submit
Then at the bottom of the Index.jade file is the client-side JavaScript which is really what makes everything happen. This points to the jQuery and Flot libraries (which are in the /public folder in the directory tree).
When the page finishes loading, this translates the data object of the database readings from the app.js res.render statement into two separate arrays (one for temp and one for power usage) using the JSON.stringify command so they are ready for plotting. It uses the $.plot function in the Flot library to create the plot. It also sets the labeling and axis formatting as well. (Note that to get the time-based X Axis, you need to include the Flot Time library as well as Flot itself.
script(src='jquery/dist/cdn/jquery-2.1.0.js') script(src='flot/jquery.flot.js') script(src='flot/jquery.flot.time.js') script. window.onload = function(){ if (window.console)console.log("Executing script"); var temp_data = []; var usage_data = []; var reading_data = !{JSON.stringify(readings)}; for (var i = 0; i < #{sampleNum}; i++) temp_data.push([new Date(reading_data[i].time), reading_data[i].temp2]); for (var i = 0; i < #{sampleNum}; i++) usage_data.push([new Date(reading_data[i].time), reading_data[i].usage2]); $.plot($("#placeholder"), [{ label: "Temperature (C)", data: temp_data, },{ label: "Power Usage (KW)", data: usage_data, yaxis: 2 }], { xaxes: [{ mode: "time", timeformat: "%H:%M", timezone: "browser" }], yaxes: [{},{position: "right"}] }); };
I suspect there is a simpler way to do this that allows Flot to pick up the data directly from the rendered data object without having to use JSON.stringify array process, but I couldn't find it!
Style.css
Not really much to note here. Just some basic formatting for the few elements I am using. The complete listing is at the end.
Conclusion and next steps
So, that's it for now. As I said at the beginning, this code is certainly not complete! It needs a lot more error checking and testing in failure modes. For instance, what if the network is down or the PowerCost Wifi Monitor is not responding?
Astute observers will also note that the way I have done the "Settings" feature only really works with one browser window at a time. When I have tested changing settings with multiple browsers I have found that it sometimes doesn't pick up the environment variables properly and the refresh rate gets into an "undefined" state and then it just continually loops without any pause - obviously bad!
My next steps will be to learn the Socket.io library in Node.js and then to start connecting the BeagleBone to my DigiX board which I got through Kickstarter a few months ago! Check it out here:
Complete source code
app.js
This is the complete source code for the app.js file discussed above.
/** * Module dependencies. */ //Load Dependencies var express = require('express'); var routes = require('./routes'); var user = require('./routes/user'); var http = require('http'); var path = require('path'); var tungus = require('tungus'); var Engine = require('tingodb'); var mongoose = require('mongoose'); var request = require("request"); //Initialize Mongoose with Tingo var db = mongoose.connect('tingodb://readingsdb'); //Set up some global variables var usage; var temp; var readings; //Set environment variables for defaults process.env['SAMPLES'] = '15'; process.env['REFRESHINT'] = '120'; //Mongoose connects to database mongoose.connect('tingodb://readingsdb', function (err){ if (!err) { console.log('connected to databse'); } else { throw err; } }); //Set up schema for database var Schema = mongoose.Schema; var ObjectId = Schema.ObjectId; var ReadingsSchema = new Schema({ time: { type : Date, default: Date.now }, usage2: Number, temp2: Number }); var Readings = mongoose.model('Readings', ReadingsSchema); //Do the simple screen scrape and pop the results into the database. //Rinse and repeat according to the environment variable for refresh rate function getData (){ request({uri: "http://192.168.1.33/pcmconfig.htm"}, function (error, response, body){ if (!error && response.statusCode == 200) { var n = body.search("Present Demand"); usage = body.substr((n+44),5); usage = usage.trim(); console.log(usage); var n2 = body.search("Sensor Temp"); temp = body.substr((n2+40),3); temp = temp.trim(); temp = temp - 2; console.log(temp); var readingInfo = new Readings({ temp2: temp, usage2: usage }); readingInfo.save(function(err, readingInfo){ if (err) return console.error(err); console.dir(readingInfo); }); setTimeout(getData,(process.env.REFRESHINT * 1000)); }}); } //run the above function getData(); //Below are all set by default in Express var app = express(); // all environments app.set('port', process.env.PORT || 3008); app.set('views', path.join(__dirname, 'views')); app.set('view engine', 'jade'); app.use(express.favicon()); app.use(express.logger('dev')); app.use(express.json()); app.use(express.urlencoded()); app.use(express.methodOverride()); app.use(app.router); app.use(express.static(path.join(__dirname, 'public'))); // development only if ('development' == app.get('env')) { app.use(express.errorHandler()); } //When the Submit button is pressed, it runs this function and re-renders the page app.post('/', function(req, res){ process.env['SAMPLES'] = req.param("samples"); process.env['REFRESHINT'] = req.param("interval"); console.log('Samples is set to: ' + process.env.SAMPLES); console.log('Refresh is set to: ' + process.env.REFRESHINT); Readings.find({}, {}, { sort: { 'time' : -1}, limit: process.env.SAMPLES }, function(err, readings) { if (err) return console.error(err); res.render('index', { title: 'Power Usage and Temp from PowerCost Monitor', refreshRate: process.env.REFRESHINT, sampleNum: process.env.SAMPLES, readings: readings }); } ); }); //This serves up the page and renders the variables into the Jade template engine. app.get('/', function(req, res){ Readings.find({}, {}, { sort: { 'time' : -1}, limit: process.env.SAMPLES }, function(err, readings) { if (err) return console.error(err); res.render('index', { title: 'Power Usage and Temp from PowerCost Monitor', refreshRate: process.env.REFRESHINT, sampleNum: process.env.SAMPLES, readings: readings }); } ); } ); //Start up the server! http.createServer(app).listen(app.get('port'), function(){ console.log('Express server listening on port ' + app.get('port')); });
Layout.jade
doctype html html head title= title link(rel='stylesheet', href='/stylesheets/style.css') meta(http-equiv="refresh" content="#{refreshRate}" ) body block content
Index.jade
extends layout block content h1= title h2 Graph over time br #placeholder(style='width:700px;height:300px') h2 Table of results #tablediv table thead tr td b Timestamp td b Temperature td b Power usage tbody each reading in readings tr td #{reading.time} td #{reading.temp2} td #{reading.usage2} h2 Settings form#dataSamples(name="dataSamples",method="post",action="/") label(for "samples") Data samples to graph: input#setSamplesInput(type="text", placeholder="samples", name="samples", value="#{sampleNum}") br label(for "interval") Time between refreshes (seconds): input#setIntervalInput(type="text",placeholder="interval", name="interval", value="#{refreshRate}") br button#btnSubmit(type="submit") submit script(src='jquery/dist/cdn/jquery-2.1.0.js') script(src='flot/jquery.flot.js') script(src='flot/jquery.flot.time.js') script. window.onload = function(){ if (window.console)console.log("Executing script"); var temp_data = []; var usage_data = []; var reading_data = !{JSON.stringify(readings)}; for (var i = 0; i < #{sampleNum}; i++) temp_data.push([new Date(reading_data[i].time), reading_data[i].temp2]); for (var i = 0; i < #{sampleNum}; i++) usage_data.push([new Date(reading_data[i].time), reading_data[i].usage2]); $.plot($("#placeholder"), [{ label: "Temperature (C)", data: temp_data, },{ label: "Power Usage (KW)", data: usage_data, yaxis: 2 }], { xaxes: [{ mode: "time", timeformat: "%H:%M", timezone: "browser" }], yaxes: [{},{position: "right"}] }); };
Style.css
body { padding: 50px; font: 14px "Lucida Grande", Helvetica, Arial, sans-serif; } table { border-collapse:collapse; } table,th, td { border: 1px solid black; } td { padding:6px; }
Labels:
BeagleBone,
BlueLine Innovations,
Express,
Flot,
HTML,
Jade,
JavaScript,
jQuery,
Node.js
Wednesday, October 23, 2013
Resurecting the Arduino/Xbee/Gumstix sensor network
About four years ago, I built a simple sensor network that used a couple of Arduinos, a Gumstix Linux mini computer and Xbee wireless that acted as an indoor-outdoor temperature display. A couple of years back, the outdoor part of the system stopped working. I poked it and prodded it and finally just decided the Arduino clone I was using had died.
Finally, after it had sat on my shelf for a couple of years, I figured I should start to look at salvaging some of the parts for something new. Just as a last chance, I once again unplugged the processor and juggled the wires and suddenly, it works like a charm!! As with most thing, the threat of imminent destruction got it moving!
Anyway, in honour of it's miraculous recovery, I have fixed up my blog posts and reinserted the graphics Google lost for me. The posts can be found at:
This project is pretty old now and obviously could be done much more easily with newer models of Arduino like the Yun, but it does show some good basics on getting Zigbee and PHP and Arduino all working together. Apparently, too, it is capable of great longevity!
Finally, after it had sat on my shelf for a couple of years, I figured I should start to look at salvaging some of the parts for something new. Just as a last chance, I once again unplugged the processor and juggled the wires and suddenly, it works like a charm!! As with most thing, the threat of imminent destruction got it moving!
Anyway, in honour of it's miraculous recovery, I have fixed up my blog posts and reinserted the graphics Google lost for me. The posts can be found at:
- Overview of the sensor network
- Indoor Outdoor temp display
- Xbee -Gumstix hardware
- Gumstix-Arduino software
This project is pretty old now and obviously could be done much more easily with newer models of Arduino like the Yun, but it does show some good basics on getting Zigbee and PHP and Arduino all working together. Apparently, too, it is capable of great longevity!
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